More “Game Design Essentials”

John Harris keeps releasing the “Game Design Essentials” columns on a seemingly random schedule, this time he analyzes 20 Atari games. I think he comes off as a giddy fanboy full of nostalgia more than a couple of times, but on the whole the feature is a good read and an interesting journey through some of the really early games that pioneered concepts used in game development to this day.

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Posted on May 31/08 by Saint and filed under General game development | No Comments »