Shadow of the Bossus


… So I have been hacking away, on and off, at an experimental game engine for the last year or so, and the recent announcement of the TIGSource Bootleg Demakes competition gave me an excellent opportunity to try it out writing something real. I give you the first public images of Shadow of the Bossus.

It seems this will be a hectic month so chances are I won’t get further than finalizing the displayed confrontation, and I don’t expect to win the competition with that. Still, It’s nice to get to make something playable after such a long time of R&D.

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Posted on Aug 11/08 by Saint and filed under General game development, Homegrown, Meta-blog | No Comments »