For the independent developer

Gamasutra wrote about a presentation from the Independent Games Summit, Kim Swift from Valve talked about the development of Narbacular Drop and subsequently working for Valve developing Portal;

Everyone goes through the same experiences making their first game, it seems; so she offers some information that – although important – feels kind of redundant. On the other hand, the development of Portal is sort of a success-story so the things she brings up that people don’t usually say are all the more interesting

No Comment

No comments yet

Leave a reply

Posted on Oct 30/07 by Saint and filed under General game development | No Comments »